I build things and show the mistakes
I'm a civil drafter who kept running into parts that didn't exist, so I started designing and printing them. One full build a month — CAD to finished object, including everything that went wrong on the way.
Currently on the bench
Build 14 — the bracket that wasn't sold anywhere
Runtime 14:20 · Published this month
Three failed prints, one working part
The mount I needed is discontinued and the aftermarket one is junk. So I measured the original, modelled it, and got it wrong twice before the third revision seated properly. Full CAD walkthrough, print settings, and the STL is free below.
How this works
Three rules I don't break
Rule 01
The failure stays in
Every build here went wrong at least once. Cutting that out would make the video shorter and the information useless.
Rule 02
Real numbers, every time
Actual cost, actual hours, actual tolerances. No "under $50" when it was $87 and a weekend.
Rule 03
You get the files
If I model a part on camera, the file is downloadable. Most of them cost nothing.
Recent builds
The last four off the bench
The bracket that wasn't sold anywhere
Measured, modelled, printed, failed twice. Third revision fits.
A whole game in one weekend
Blank screen to something playable, with every dead end left in.
Reverse-engineering a broken part
Calipers, a photo, and a part number nobody stocks anymore.
The monthly log
One email when a build ships
What I made, what it cost, what broke, and the files if there are any. No drip sequence, no upsells. Unsubscribe link in every one.